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Ammunition is what you put in your guns. While Crimson Skies featured a wide range of ammo types, Crimson Skies: High Road to Revenge did not.

Ammo TypesEdit

SlugEdit

The standard ammo type, slug ammunition is basically little lead bullets you fling at hundreds of miles per hour into your foes.

Armor-piercingEdit

Sharply-pointed rounds, AP ammunition is very effective at stripping away a targets armor, but only slowly damages its fuselage. Killing an enemy fighter with AP rounds takes forever.

Dum-dumEdit

Dum-dum rounds are designed to squash and spread out on impact. This makes them significantly less effective against armor but absolutely lethal against unarmored targets - or those that have had their armor removed by AP rounds...

ExplosiveEdit

Explosive ammunition is all-round more effective than any other type, but not as efficient as an AP - dumdum combo.

ComparisonEdit

Ammo Armor damage Fuselage damage
Slug x 1 x 1
AP x 2 x 0.5
Dum-dum x 0.5 x 2
Explosive x 1.5 x 1.5

NotesEdit

You can tell when an enemy fighter has lost its armor when smoke and fire starts to trail from a wing. Although this often fades, once it has appeared, the target is considered "unarmored" by the game's damage-calulation system.

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